The Last Spark

Support

Need a hand?

Answers to the most common questions. If yours isn't here, contact us directly and we'll get back to you.

How do I play?

Tap anywhere and your spark hops to the next beacon. Each beacon sits in a housing with one swinging opening: arrive while it is open and you thread through; arrive while it is shut and the run ends. There is no aiming. The only thing you decide is when. A black front, the dark, climbs from below and never stops, so keep moving. Tap the card at the end of a run to go again at once.

New players get a guided first run with short hints. You can read the rules again any time under Menu, How to play.

What does "on the tick" mean?

The field ticks with a sound and a haptic each time an opening swings home. Arrive on the tick and the opening's edges turn white: the Embers for that landing are doubled and the dark is pushed back.

What are Lumens and the Flare?

A run of clean landings lights a Lumen; you can hold two. They glow on your moth's antenna tips. With two Lumens, swipe up to Flare: a surge forward that pushes the dark back and shatters what stands in your way. Every ten ranks a Keystone pauses the field and lets you pick a relic or a boon for the rest of the run.

What is the difference between Endless and Long Shot?

Endless is the climb. Long Shot spaces every row wider, so each hop hangs longer. Swipe sideways on the home screen to switch between them.

How does the Daily Constellation work?

Each day brings three goals. Every goal you reach lights a star and pays Embers; light all three to draw that night's constellation, which joins your Sky Atlas. Tap the constellation badge on the home screen to see today's goals. A new day starts at midnight, your local time.

How do Embers and the Ember Vault work?

Embers are the game's one currency. You earn them in every run and from Daily stars, and spend them in the Armory on Bodies and Wings for your moth. Tap your Embers balance in the Armory to open the Ember Vault, where three optional Ember packs are sold. Everything a pack buys can also be earned by playing. There are no ads, energy timers or paid revives.

I bought Vesper or Choir in an earlier version. Where are they?

Vesper and Choir are Bodies now: open the Armory to wear them. If one is missing, open the Ember Vault and tap Restore Purchases. Ember packs are used up when bought, so there is nothing to restore for them.

Will my progress carry over to a new phone?

Yes, if you are signed in to Game Center. The game saves your progress to Game Center (stored in your iCloud) and brings it back on a new or reinstalled device. It syncs on its own; to sync right away, open Menu, Back up, and tap Sync with the cloud. If the game asks you to sign in, open iPhone Settings, then Game Center. Your Embers, Bodies, Wings and records from version 1.x carry over to 2.0 when you update.

Do I need an account or internet connection?

No. The game needs no sign-in and plays fully offline, including the Daily Constellation. Game Center is optional: it is used for the Ranks boards and the cloud save, and declining it does not affect gameplay. Buying Ember packs needs a connection to the App Store.

The game drains my battery. What can I do?

Turn on Battery saver in Settings. It switches the home screen to a lighter sky and caps runs at 60 frames per second.

Settings and accessibility

Settings has separate switches for sound, music and haptics, the daily reminder, hints and Battery saver, plus Replay tutorial to play the guided first run again.

Something's wrong, or I have feedback

Email nika.topuria@yahoo.com with your device model, iOS version, and what happened — a screen recording helps a lot for visual or performance issues.